Module:Disambiguation

local p = {} local list_of_realities = mw.loadData( 'Module:Disambiguation/Realities' ) local h = require("Module:HF") local pagetype = require("Module:PageType") local design = require("Module:Design") local getArgs = require('Dev:Arguments').getArgs

-- main function used to create entire disambiguation page function p.disambiguation(frame) local args = getArgs (frame) local g_type local g_main_name = args['main_name'] local g_main_version local g_main_title local g_main_image local g_main_image_size local g_no_image local g_logo = args['logo'] or '' local g_description local g_alternative_names = {} local g_include = {} local g_exclude = {} local g_includeComic = {} local g_includeMovie = {} local g_includeTV = {} local g_includeGame = {} local g_teams = {} local g_others = {} local g_related = {} local g_new_text = { {}, {}, {}, {}, {} } local g_page = mw.title.getCurrentTitle local g_pagename = g_page.text local list = '' local all_versions = {} local comics = {} local movies = {} local tv = {} local games = {} local headers1 = { 'Alternate Reality Versions', 'Movies', 'Television', 'Video Games' } local headers2 = { 'Others', g_pagename..' Related', 'Teams' } local tables = {} local s = '' local s1 = '' local s2 = '' local output = {}

table.insert(output, '') table.insert(output, g_logo) -- if 'main_name' parameter is not empty, then use DPL to create a list of alternate versions if not h.isempty(g_main_name) then g_main_version = args['main'] g_main_title = args['main_title'] or g_main_name g_main_image = args['main_image'] g_main_image_size = args['Main Image Size'] or '250px' g_description = args['description'] table.insert(output, p.createBox_MainVersion({pagename = g_main_version, image = g_main_image, imageSize = g_main_image_size, description = g_description })                        )

g_type = args['type'] or pagetype.lua_getPageType(g_main_version) g_noimage = args['noimage'] for i = 1,100 do               if not h.isempty(args['alternative'..i]) then table.insert(g_alternative_names, args['alternative'..i]) end if not h.isempty(args['include'..i]) then table.insert(g_include, args['include'..i]) end if not h.isempty(args['includeComic'..i]) then table.insert(g_includeComic, args['includeComic'..i]) end if not h.isempty(args['includeMovie'..i]) then table.insert(g_includeMovie, args['includeMovie'..i]) end if not h.isempty(args['includeTV'..i]) then table.insert(g_includeTV, args['includeTV'..i]) end if not h.isempty(args['includeGame'..i]) then table.insert(g_includeGame, args['includeGame'..i]) end if not h.isempty(args['exclude'..i]) then table.insert(g_exclude, args['exclude'..i]) end end list = frame:preprocess( p.lua_dpl_list(g_main_name, g_main_version, g_type, g_alternative_names, g_exclude, 500)..p.lua_dpl_list(g_main_name, g_main_version, g_type, g_alternative_names, g_exclude, 500, 500) ) list = string.gsub(list, '&#x20;', '') list = h.explode('@', list) for i = 1, #list do               s = mw.text.split(list[i], '~') --h.explode('~', list[i]) s1, s2 = p.lua_get_name_and_reality(s[1]) table.insert( all_versions, { ['page'] = s[1], ['image'] = s[2], ['title'] = s[3], ['name'] = s1, ['reality'] = s2 } ) end all_versions = h.lua_concatTables(all_versions, p.lua_transform_from_old_format(g_include, true))

for i = 1, #all_versions do               s = all_versions[i].reality.type if s == 'Game' then table.insert(games, all_versions[i]) elseif s == "TV" then table.insert(tv, all_versions[i]) elseif s == "Movie" then table.insert(movies, all_versions[i]) else table.insert(comics, all_versions[i]) end end comics = h.lua_concatTables(comics, p.lua_transform_from_old_format(g_includeComic, false)) movies = h.lua_concatTables(movies, p.lua_transform_from_old_format(g_includeMovie, false)) tv = h.lua_concatTables(tv, p.lua_transform_from_old_format(g_includeTV, false)) games = h.lua_concatTables(games, p.lua_transform_from_old_format(g_includeGame, false))

tables = { comics, movies, tv, games } table.insert( output, p.lua_createTOC(tables, headers1, g_pagename, g_main_title) ) for i = 1,4 do                table.insert(output, p.createSection({ s_table = tables[i], header = headers1[i], main_name = g_main_name, main_title = g_main_title, disambiguation_pagename = g_pagename, noimage = g_noimage, old_format = false }) )           end end

for i = 1,5 do       table.insert(headers2, args['New Header'..i] or '') end

for i = 1,200 do       table.insert(g_teams, args['Teams'..i]) table.insert(g_others, args['Others'..i]) table.insert(g_related, args['Related'..i]) for j = 1,5 do           table.insert(g_new_text[j], args['New Header'..j..'_'..i]) end end g_teams = p.lua_transform_from_old_format(g_teams, false) g_others = p.lua_transform_from_old_format(g_others, false) g_related = p.lua_transform_from_old_format(g_related, false)

for j = 1,5 do       g_new_text[j] = p.lua_transform_from_old_format(g_new_text[j], false) end tables = { g_others, g_related, g_teams, g_new_text[1], g_new_text[2], g_new_text[3], g_new_text[4], g_new_text[5] } for i = 1,8 do       table.insert(output, p.createSection({ s_table = tables[i], header = headers2[i], main_name = g_main_name, main_title = g_main_title, disambiguation_pagename = g_pagename, noimage = g_noimage, old_format = true }) )   end

--return ' '..table.concat(output)..' ' return table.concat(output) end

function p.lua_sort_by_reality(a, b)   local reality1 = a.reality.number local reality2 = b.reality.number local output if h.isempty(reality1) or h.isempty(reality2) then output = false else if tonumber(reality1) ~= nil then if tonumber(reality2) ~= nil then output = tonumber(reality1)<tonumber(reality2) else output = true end elseif tonumber(reality2) ~= nil then output = false else output = reality1<reality2 end end

return output end

function p.lua_dpl_list(main_name, main_version, main_version_type, alternative_names, exclude, count, offset) local template = '{Marvel Database:'..main_version_type..' Template}' local image = template..':Image, ' local title = '' local s = '' local output = {} if not h.isempty(alternative_names) then alternative_names = mw.text.listToText(alternative_names, '%¦', '%¦')..'%' else alternative_names = '' end if not h.isempty(exclude) then exclude = mw.text.listToText(exclude, '%¦', '%¦')..'%' else exclude = '' end

main_version_type = string.lower(main_version_type) if main_version_type == 'character' or main_version_type == 'characters' then title = template..':CurrentAlias' else title = template..':OfficialName' end table.insert(output, '') return table.concat(output) end

-- transform string in 'page; image' format into table function p.lua_transform_from_old_format(list, redlinks) local i   local s_page = '' local s_title = '' local s_image = '' local s_reality = '' local s_name = '' local s = '' local output = {}

if not h.isempty(list) then for i = 1, #list do               s = list[i] if not h.isempty(s) then s = mw.text.split(h.trim(s), ';', true) s_page = h.lua_breaklink(s[1], 1) s_title = h.lua_breaklink(s[1], 2) s_image = h.trim(s[2] or '') s_name, s_reality = p.lua_get_name_and_reality(s_page) if not h.isempty(s_reality) and s_title == s_page then s_title = s_name end if redlinks == true then s_title = ' '..s_title end

table.insert( output, {                                                ['page'] = s_page,                                                 ['image'] = s_image,                                                 ['title'] = s_title,                                                 ['name'] = s_name,                                                 ['reality'] = s_reality }                                     ) end end end return output end

-- separate 'pagename' into name and reality. If reality is not empty, then information about it is returned from 'list_of_realities' function p.lua_get_name_and_reality(pagename) local s_reverse local s_name = pagename local info = {} local s_reality = {} local i   if not h.isempty(pagename) then pagename = string.gsub(pagename,'_',' ') s_reverse = string.reverse(pagename) i = string.find(s_reverse,'( ',1,true)           j = string.find(s_reverse,')',1,true) if not h.isempty(i) then s_name = string.reverse( string.sub(s_reverse, i+2, #s_reverse) ) s_reality = string.reverse( string.sub(s_reverse, j+1, i-1) ) info = p.getRealityInfo({s_reality}) if not h.isempty(info) then s_reality = info else s_reality = '' end end end return s_name, s_reality end

function p.getRealityInfo(frame) local args = getArgs (frame) local reality = args[1] local part = args[2] local info local s2   local s3    local output = '' if not h.isempty(reality) then reality = string.gsub(reality, 'Earth%-', '') info = list_of_realities[reality] if info ~= nil then output = { ['name'] = info[2], ['description'] = info[1], ['type'] = info[3], ['number'] = reality } elseif tonumber(reality) ~= nil or string.match(reality, '^TRN%d+') ~= nil then output = { ['name'] = "Earth-"..reality, ['description'] = "Earth-"..reality, ['type'] = "Comic", ['number'] = reality } --else output = { ['name'] = reality, ['description'] = reality, ['type'] = "Comic" } end end if not h.isempty(part) then part = tonumber(part) if part == 3 then output = output.type elseif part == 2 then output = output.description else output = output.name end end return output end

-- creates box with image, link to page (if needed) and link to reality (if stated) function p.lua_createBox(s_table, main_name, main_title, disambiguation_pagename, noimage, old_format) local image = '' local name = '' local reality = '' local output = ''

if not h.isempty(s_table) then image = p.createBox_image( {                            image = s_table.image,                             page = s_table.page,                             noimage = noimage } ) name = p.createBox_link( {                           page = s_table.page,                             name = s_table.name,                             title = s_table.title,                             main_name = main_name,                             main_title = main_title,                            disambiguation_pagename = disambiguation_pagename,                            old_format = old_format } ) reality = p.createBox_reality( {s_table.reality} ) output = tostring( mw.html.create( 'div' )                   :css( 'width', '150px' )                    :css( 'float', 'left' )                    :css( 'text-align', 'center' )                    --:css( 'padding', '10px' )                    :css( 'margin-left', '10px' )                    :wikitext( image..name..reality )                    :done ) end return output end

function p.createBox_image(frame) local args = getArgs (frame) local image = args['image'] local imageSize = args['imageSize'] or '150px' local page = args['page'] local noimage = args['noimage'] or 'No Image Available.png' local link = '' if not h.isempty(page) then link = '|link='..page end if h.isempty(image) or image == "No Image Available At All.png" then image = noimage end local output = mw.html.create( 'div' ) :css( 'height', '150px' ) :css( 'overflow', 'hidden' ) :wikitext( '' ) :done

return tostring(output) end

function p.createBox_link(frame) local function bold_link(text1, text2) return tostring( mw.html.create( 'span' )                           :css( 'font-weight', 'bold' )                            :wikitext( h.Link(text1, text2) )                            :done                         ) end local args = getArgs (frame, {trim = false}) local old_format = args['old_format'] local page = args['page'] local name = args['name'] local title = args['title'] local main_name = args['main_name'] local main_title = args['main_title'] local disambiguation_pagename = args['disambiguation_pagename'] local output = '' local subname = '' local i = ''

if old_format == true -- check for old disambiguation pages then output = bold_link(page, title) else i, subname = string.match(name, '(.+)%((.+)%)') if not h.isempty(title) then title = h.lua_breaklink (title, 2) if not h.inlist({main_title, main_name, disambiguation_pagename}, title) then title = mw.text.trim(title) if not h.inlist({main_title, main_name, title, disambiguation_pagename}, name) then if not h.isempty(subname) then name = ' ('..h.trim(i)..') ('..subname..')' else name = ' ('..name..')' end output = bold_link(page, title..name) else output = bold_link(page, title) end elseif not h.inlist({main_title, main_name}, name) then if not h.isempty(subname) then name = h.trim(i)..' ('..subname..')' end output = bold_link(page, name) end elseif name ~= main_name and name ~= main_title then if not h.isempty(subname) then name = h.trim(i)..' ('..subname..')' end output = bold_link(page, name) end end if not h.isempty(output) then output = output..' '   end return output end

function p.createBox_reality(frame) local args = getArgs (frame) local reality = args[1] local info local output = '' if not h.isempty(reality) then if type(reality) == 'table' then info = reality else info = p.getRealityInfo({reality}) end if info.name ~= info.description then output = info.description..' ('..info.name..')' else output = '('..info.name..')' end end return output end

function p.createBox_MainVersion(frame) local args = getArgs (frame) local pagename = args['pagename'] local image = args['image'] local imageSize = args['imageSize'] local description = args['description'] local s_name local s_reality local div_box local div_clear = tostring(mw.html.create( 'div' ):css( 'clear', 'left' ):done ) local output = ''

s_name, s_reality = p.lua_get_name_and_reality(pagename) s_reality = p.createBox_reality({s_reality}) s_name = ' '..p.createBox_link({page = pagename, title = s_name, disambiguation_pagename = pagename, old_format = true}) image = '' if not h.isempty(description) then div_box = tostring(mw.html.create( 'div' )                       :css( 'font-size', '125%' )                        :css( 'text-align', 'center' )                        :css( 'float', 'left' )                        :css( 'margin-right', '10px')                        :wikitext(image..s_name..s_reality)                        :done                       ) output = div_box..description else output = tostring(mw.html.create( 'div' )                       :css( 'font-size', '125%' )                        :css( 'text-align', 'center' )                        :attr('align', 'center')                        :wikitext(image..s_name..s_reality)                        :done                       ) end return output..div_clear end

function p.lua_createTOC(versions, headers, pagename, main_title) local output = {} local bold_middot = tostring( mw.html.create( 'span' )                :css( 'font-weight', 'bold' )                :wikitext( " &middot; " )                :done             ) local div_toc = mw.html.create( 'div' ) :attr( 'align', 'center' ) :css( 'width', '100%' ) :css( 'text-align', 'center' ) :css( 'border-top', '1px solid grey' ) :css( 'border-bottom', '1px solid grey' ) :css( 'margin-top', '1em') :done

for i = 1, #versions do       if not h.isempty(versions[i]) then table.insert(output, h.Link(pagename..'#'..headers[i], headers[i]) ) end end if h.lua_isexists(pagename..' Comic Books') then table.insert(output, h.Link(pagename..' Comic Books', pagename..' Comics') ) elseif not h.isempty(main_title) and h.lua_isexists(main_title..' Comic Books') then table.insert(output, h.Link(main_title..' Comic Books', main_title..' Comics') ) end if not h.isempty(output) then div_toc = div_toc:wikitext( mw.text.listToText(output, bold_middot, bold_middot) ):done output = tostring(div_toc) else output = '' end return output end

function p.createSection(frame) local args = getArgs (frame) local s_table = frame['s_table'] local header = frame['header'] local main_name = frame['main_name'] local main_title = frame['main_title'] local disambiguation_pagename = frame['disambiguation_pagename'] local noimage = frame['noimage'] local old_format = frame['old_format'] local row4 = {} local output = '' local function div_row(row) local output = mw.html.create( 'div' ) :css( 'display', 'table' ) :css( 'margin', '0 auto' ) :wikitext( row ) :done return tostring(output) end local div_clear = tostring(mw.html.create( 'div' ):css( 'clear', 'left' ):done ) if not h.isempty(s_table) then if not old_format then table.sort(s_table, p.lua_sort_by_reality) end output = {} if not h.isempty(header) then header = design.lua_header(header, 2, 'center') else header = '' end for i = 1, #s_table do               if #row4 < 4 then table.insert(row4, p.lua_createBox(s_table[i], main_name, main_title, disambiguation_pagename, noimage, old_format) ) end if #row4 == 4 or i == #s_table then table.insert( output, div_row(table.concat(row4)) ) table.insert( output, div_clear ) row4 = {} end end output = header..table.concat(output) end return output end

-- used in Template:Disambiguation Text function p.disambiguation_text(frame) local s = frame.args[1] local reality = '' local link local text local comment = '' local i   local output = ''

if not h.isempty(s) then s = h.explode(';', s)           if tonumber(s[1]) ~= nil or string.match(s[1], '^TRN%d+') ~= nil or list_of_realities[s[1]] ~= nil then reality = { p.lua_reality(s[1]) } output = reality[1]..' ('..h.Link(reality[2])..')' else if h.lua_isLink(s[1]) then i = string.find(s[1], ']]', 1, true) link = h.lua_breaklink(s[1],1) text = h.lua_breaklink(s[1],2) if #s[1] > i+2 then comment = string.sub(s[1], i+2, #s[1]) end if not h.isempty( string.find(link, '(',1,true) )                               then                                     reality = { p.lua_reality(link, true) }                                    reality = ' '..reality[1]..' ('..h.Link(reality[2])..')'                            end                         else                            link = s[1]                            text = s[1]                    end                    output = tostring( mw.html.create( 'span' ) :css( 'font-weight', 'bold' ) :wikitext( h.Link(link,text)..comment ) :done )..reality           end    end    return output end

function p.lua_reality(r, e)   local j    local k    local s    local s1    local s2    local s3    if e == true or e == "true" then s1 = string.reverse(r) s2 = string.find(s1, "( ",1,true) or string.find(s1, "(_",1,true) s3 = string.find(s1, ")",1,true)           r = string.reverse(string.sub(s1, s3+1, s2-1))    end    j,k = string.find(string.lower( r ),"earth-",1,true)    if j ~= nil        then s = string.sub(r,k+1,string.len(r))        else s = r    end    s2 = list_of_realities[s]    if s2 ~= nil        then return s2[1], s2[2], s2[3]        elseif tonumber(r) ~= nil or string.match(r, '^TRN%d+') ~= nil            then return "Earth-"..r, "Earth-"..r, "Comic"            else return r, r, "Comic"       end end

function p.reality (frame) local r = h.lua_breaklink(frame.args[1], 1) local i = tonumber(frame.args[2]) local e = frame.args[3] or frame.args["extract"] local s1   local s2    local s3

s1, s2, s3 = p.lua_reality(r, e)   if i == 3 then return s3       elseif i == 2 then return s2           else return s1    end end

return p