Mazeworld

Mazeworld is a fantasy story created by Alan Grant and Arthur Ranson for sci-fi comic anthology 2000 AD. A hanged man 'wakes' in a world where both architecture and ethos are based in mazes. The hood he wears for his execution remains with him and he is used by both authorities and rebels as the awaited folk hero 'The Hooded Man'. He goes through a series of adventures involving treachery and magic.

The strip ran in three parts: 'Hanged Man' (July - August 1998); 'Dark Man' (July–September 1999) and 'Hell Maze' (July–October 2000).

2000AD publishers Rebellion republished the complete story in a collected edition in November 2011.

Background
Mazeworld, initially conceived for Toxic!, was created five years before its initial debut in 2000 AD Prog 1014. Ranson remembers that "initially Alan just wrote an opening chapter with a man being hanged and finding himself in a world of mazes. That was all he had, no idea then of what came next. Excited by this I wrote reams of ideas to Alan which I do not know now if he used or not." In 1996, then-2000AD-editor David Bishop, partly to challenge the status-quo, and partly in the wake of the "definite anti-Dredd feeling within Fleetway [then publishers of 2000 AD]" after the Judge Dredd film decided to replace fictional editor Tharg the Mighty with 'The Man in Black from Vector 13', and move Dredd himself from his "familiar position as the first strip in each prog." Mazeworld took Dredd's place.

A fantasy epic, it was the "first new work Grant had done in years for 2000 AD" (in part because of his work on Batman for DC Comics), and Grant recalls that "the strip offered a chance to experiment while collaborating with Ranson." Designed to play to Ranson's strengths — Grant remembers that Ranson even "dr[ew] a "map" of Mazeworld... [that] was so good, so right, that it basically became the template for everything that followed." — Grant is quoted in Thrill-Power Overload as saying that "People criticise Arthur for using photo reference, but he's a brilliant storyteller. On Mazeworld I gave him the choice [of] what kind of story he wanted. He asked for serious fantasy, no humour." Grant believes that these terms hampered the strip, calling it "a hiding to nothing," and while praising Ranson, who "turned in really nice art," he believes the story "didn't take off."

Nevertheless, Grant and Ranson produced a trilogy of Mazeworld tales between 1996 and 1999. As it was, like Button Man, creator-owned, Grant recalls that the duo "had hopes of selling it for syndication, or perhaps as a computer game." It was licenced in "the US [by] Caliber Comics, which promptly printed the books in black and white, lost much of Arthur's artwork, failed to pay us a bean, then went bust." In the quoted interview, interviewer James Mackay notes that serendipitously Ranson had been recently contacted by "one of the brothers who ran Caliber Comics," who talked to Ranson about returning his Mazeworld artwork.