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Action Comics Vol 1 21
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Appearing in "The Atomic Disintegrator"Edit

Featured Characters:

Supporting Characters:

Adversaries:

Other Characters:

  • Previous Terry Curtis Next (First appearance)
  • Several soldiers and policemen

Locations:

Items:

  • None

Vehicles:

  • Ultra's plane

Synopsis for "The Atomic Disintegrator"Edit

  • Synopsis not yet written.

    Appearing in "The Florida Handicap Race"Edit

Featured Characters:

Supporting Characters:

  • Mr. Johns (Single appearance)[1]

Adversaries:

  • Jim Riba (Single appearance)[1]
  • Joe (Single appearance)[1]
  • Pete (Single appearance)[1]

Other Characters:

  • White Patch (a horse) (Single appearance)[1]

Locations:

Items:

  • None

Vehicles:

  • Train

Synopsis for "The Florida Handicap Race"Edit

Pep Morgan travels with Mr. Johns to Florida, to see the horse, White Patch, run in the horse races. A group of gangsters have a lot of money riding on White Patch losing the race. It's up to Pep to keep the gang from sabotaging the odds.

Appearing in "Chuck Dawson"Edit

Featured Characters:

Supporting Characters:

  • Blacky (Chuck's horse)

Adversaries:

  • Lynch (Single appearance)[1]
  • Apache Joe (Single appearance)[1]

Other Characters:

  • Jack Thatcher (Single appearance)[1]

Locations:

Items:

  • None

Vehicles:

  • None

Synopsis for "Chuck Dawson"Edit

Chuck Dawson comes across a house belonging to a couple of kidnappers. They are holding a child for ransom, and try to kill Chuck before he can interfere...

Appearing in "The Gun-Running Racket"Edit

Featured Characters:

Supporting Characters:

  • None

Adversaries:

  • McCabe (Single appearance)[1]
  • Sheik (Single appearance)[1]

Other Characters:

  • Unnamed Commander (Single appearance)[1]
  • Unnamed Captain (Single appearance)[1]

Locations:

Items:

  • None

Vehicles:

  • Tractor Car

Synopsis for "The Gun-Running Racket"Edit

While in Algeria searching for an adventure, Clip Carson saves a man called McCabe from a beating by two robed men. McCabe tricks Clip into smuggling guns to a rebel faction, by using the pretense of delivering crates of food to a hungry camp. On arrival, Clip is imprisoned in one of the rebel's tents, while they inspect the "merchandise." Using the clothes of a guard he knocked out to sneak away, Carson reports the gun smuggling to the proper authorities. Then he heads back to McCabe's residence to deliver some justice of his own...

Appearing in "The Doll Murders"Edit

Featured Characters:

Supporting Characters:

Adversaries:

  • Maurice Oliver (Single appearance)[1]

Other Characters:

  • Colonel Rushmore (Only appearance; dies)[1]
  • Mr. Wendt (Single appearance)[1]

Locations:

Items:

  • None

Vehicles:

  • Tex's Roadster

Synopsis for "The Doll Murders"Edit

Tex Thomson and Bob Daley get involved in a murder case where all the victims received wooden dolls of themselves, depicting the way they will die unless they follow the demands written. When a doll of himself is left at his doorstep, Tex has limited time to find the killer before he becomes the next victim.

Appearing in "The Lost Scot Gold Mine (Part 1)"Edit

Featured Characters:

  • The Three Aces
    • Fog Fortune
    • Gunner Bill
    • Whistler Will

Supporting Characters:

  • Tony M'Crea

Adversaries:

  • Jinx (First appearance)
  • Jinx's men (First appearance)

Other Characters:

  • Mack M'Crea (Flashback and main story)
  • Scottie (Appears in flashback and main story) (Only appearance; dies)[1]

Locations:

Items:

  • None

Vehicles:

  • The Three Aces' Planes

Synopsis for "The Lost Scot Gold Mine (Part 1)"Edit

The Aces take Tony M'Crea up on her invitation to visit her with her father, Mack. They learn from the old M'Crea that he had been living on a land that holds lost gold - The Lost Scot, as he calls it - ever since his partner Scottie first announced he found it, years ago. But Scottie went missing by the time Mack returned with men to dig it up, and the treasure was never found. But Jinx, a lowlife scumbag, has recently been trying to force the M'Creas off the land, so he can grab the gold for himself!

Jinx and his men see Tony walking along with Gunner, and so they cause a landslide to try and get rid of the tough-as-nails young lady. Gunner pulls Tony into a cave beneath the hills to avoid the falling rocks. In doing so, the landslide had barricaded the entrance so they couldn't go back out, but as they explore the cave, not only do they find another way out, but the Lost Scot gold mine is before them as well!

Appearing in "The Deaths on the Moor"Edit

Featured Characters:

Supporting Characters:

Adversaries:

  • Coroner (Single appearance)[1]
  • Sheriff (Single appearance)[1]
  • Ralway's double (Single appearance)[1]
  • Sark (Single appearance)[1]

Other Characters:

  • Lord Ralway (Single appearance)[1]

Locations:

Items:

  • None

Vehicles:

  • None

Synopsis for "The Deaths on the Moor"Edit

In England, Zatara and Tong find a corpse lying in the road on their way to Lord Ralway's manor. When they bring it to the coroner's office, he has Zatara arrested and thrown in jail. Sensing there is more here than meets the eye, Zatara escapes to discover that the coroner and the sheriff are in cahoots in a plot to steal Lord Ralway's fortune.

NotesEdit


TriviaEdit


See Also


  • None.


  • None.
  1. 1.0 1.1 First and only known appearance to date besides flashbacks
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