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Appearing in "The Fantastic Thriller of the Walking Corpses"

Featured Characters:

Supporting Characters:

  • Captain Benson (Single appearance)[1]

Adversaries:

  • Zombie Master (Only appearance; dies)[1]

Other Characters:

Locations:

Items:

Vehicles:



Synopsis for "The Fantastic Thriller of the Walking Corpses"

After a series of strange disappearances, Doctor Jack Castle is called in by the police to investigate the nature of the crime when they are attacked by a strange green skinned zombie. Before it can seriously harm anyone, it is gunned down by Captain Benson, and after recognizing the zombie as one of the missing men, Castle decides to investigate the case.

Going around the city asking about the missing people in their last known whereabouts turns up no leads. Eventually Castle decides to check out the electrical bills for the waterfront area, the common ground. Finding that a supposedly abandoned warehouse was using massive amounts of electricity, Castle goes to check it out and is captured by one of the zombies.

He is taken past rows of people who are being transformed into zombies, including a woman who has just recently been captured. Going past the various traps, including giant birds. Jack is taken to the master who is a massive scientist who, after years of being tormented over his size has learned many forms of science such as the power over life and death, and the various elements. Deciding that Jack Castle shall be his next victim, the master ties him to the machine. Realizing that hypnosis is part of the conversion process, Jack resists the machines effects prompting the master to overload his machines causing them to explode dousing Jack with various gases and liquids.

Breaking free he decides to save the girl, when he is confronted by the master he is surprised to find that he has super-human strength and easily defeats his foe. Rescuing the girl, he manages to fight off the giant birds by blowing gale force winds, and they flee from the burning building and Jack is surprised when he is able to fly away from the blazing building. Dropping the girl off he returns to police headquarters to tell his tale. The captain notices that Jack's skin is glowing and notices that it happens whenever Jack gets angry as a result of the chemicals he was doused in. Jack decides to take up a crusade against crime with his newfound powers and takes on the identity of Fiery Mask.

Appearing in "Soldier of Fortune, John Steele"

Featured Characters:

Supporting Characters:

  • Marie

Adversaries:

  • German Army [1]

Other Characters:

Locations:

Items:

Vehicles:



Synopsis for "Soldier of Fortune, John Steele"

American soldier John Steele is on the battle front of World War I as the Germans are pounding the area. Coming across a spy named Marie, she tells Steele that she needs to get the stolen secrets back to her general. John takes her through the battle field, fighting Nazi soldiers with his bare hands. Stealing an enemy tank and making their escape across the battle field.

When their tank is incapacitated, John grenades a dugout of soldiers and steals a German motorcycle to continue their escape. Being followed by a bomber plane, John and Marie dive into a foxhole and knock out the German soldiers inside and use their anti-aircraft guns to shoot the plane out of the sky. Finding their motorcycle intact they continue on their journey.

John manages to get Marie to base and has developed a liking for her, however before he can ask her out her general arrives and takes her off for debriefing, much to Steele's chagrin.

Appearing in "The Texas Kid, Robin Hood of the Range"

Featured Characters:

Supporting Characters:

  • C.E. Humboldt

Adversaries:

  • Banker Danton Wells (Single appearance)[1]
  • Rance "Comanche" Hotaling
  • Lucas "Luke" Caswell
  • Sykes Trent

Other Characters:

  • Spot (Single appearance)[1]
  • Benito Thompson

Locations:

  • California
    • Red Rim Canyon
    • Placer City
    • Lone Jack Mountains

Items:

Vehicles:



Synopsis for "The Texas Kid, Robin Hood of the Range"

In 1897[2], The Texas Kid spots a bunch of raiders setting fire to a ranchers house and comes to his rescue. Chasing off the attacks on his horse named Spot, the Kid rescues the rancher Benito Thompson, however he dies before he can tell him who was responsible for the raid on his home.

Riding into town the Texas Kid comes across one of the attackers hats and decides to wear it to get the owner to reveal himself. Sure enough, when he stops at the local saloon the bandit demands to have his hat back leading to them recognizing the Texas Kid as the man who ambushed them. The Texas Kid manages to flee the scene and then secretly follows them to their hide out. Shooting out their lamp, he steals their loot and having overheard who they are going to terrorize next comes up with a plan.

Determining that the land owners all have mortgages to be paid to banker Wells, the Kid deduces that he must have something to do with it. Going to the next target, a man named Humboldt, he gets him to help out with a plan. After allowing the bandits steal his final payment, Humboldt then rides into town, with half torn bills from the stolen loot Humboldt quickly tosses them along with a note demanding Wells meet the bandits at their hideout into the bank while he goes off to tip the sheriff.

Sure enough, when the Texas Kid follows the bandits to their cave hideout, Wells implicates himself by coming and accusing the bandits of trying to back stab him. The Texas Kid battles the bandits until the sheriff arrives with Humboldt and arrests the bandits and Wells. Afterward, the Texas Kid rides off into the desert.

Appearing in "The Menace of Dr. Muro"

Featured Characters:

Supporting Characters:

  • Al Nottington
  • Josie Nottington Next Appearance of Josie Nottington(First appearance)

Adversaries:

  • Mr. Muro Next Appearance of Mr and his gang(First appearance)

Other Characters:

Locations:

Items:

Vehicles:



Synopsis for "The Menace of Dr. Muro"

Monako the magician witnesses a car speeding toward a girl and uses his magic powers to create a bridge to pull her to safety. Recognizing the woman as his friend Josie, and when he spots his old foe Dr. Muro in the car that almost hits her he learns that her brother Al has perfected a new type of explosive for the government. Monako deduces that Muro must be seeking to steal the formula and the pair rush off to warn Al.

Meanwhile, Al has trained the formula to memory and has burned all his notes before Muro and his men arrive. Realizing the notes have been destroyed they knock out Al and take him prisoner. Seeing Muro's men speed away, Monako sends an astral projection of himself along with a cab hired to follow Muro's car while they investigate Al's house. Learning that Al had been captured and his notes destroyed Monako checks on his vision and watches as finds the location of Muro's hideout, but is barred from it when Muro's men close the door.

Going to the location, Monako uses his powers to shrink in size and sneak inside but falls through a trap door where Muro and his men get the drop on him. Before they can capture Monako, he creatures a number of phantom illusions of himself but is still captured. When Al refuses to give out the formula, the two men are tied to a rack where an ax pendulum swings down, Muro hoping impending death will pressure Al into talking.

However, left alone, Monako uses his magic to free them and they escape. Figuring that Muro had gone to Al's lab they race there. However Muro has actually kidnapped Josie and left her in a derelict boat with a bomb left to kill her. Realizing that Muro hasn't arrived at the lab yet, Monako prepares a trap by leaving a decoy "formula" out for him to find. When Muro falls for the trick he flees back to the boat. Monako and Al follow, and rescue Josie before the bomb can explode, bur Muro escape. Monako does not believe this is the last he's heard of his old foe.

Appearing in "The Thundering Terror of Gold Creek"

  • Appearances not yet listed

Synopsis for "The Thundering Terror of Gold Creek"

Wade Duncan uncovers and stops a plot from a bunch of crooks from the town of Chelsea City involving radio controlled horses to go through a stampede of the town of Gold Creek, in an attempt to force the residents to sell all the property.

Appearing in "The Football Fixing Scheme"

Featured Characters:

Supporting Characters:

  • Connie Hodges
  • Harry "Shorty" Biro[2]

Adversaries:

  • Nick Bruno (Single appearance)[1]
  • Pat
  • Bunky

Other Characters:

Locations:

Items:

Vehicles:



Synopsis for "The Football Fixing Scheme"

Flash Foster a Midwestern football player is the teams star player, who is dating Connie Hodges. With Midwestern potentially going to the Rosebowl if they win their next game against Hale, gambler Nick Bruno intends to fix the game so that Hale wins so that he can reap the benefits.

Kidnapping Connie at a dance the night before the big game, he and his men confront Flash and warn him that if he doesn't throw the game they will kill Connie. At first, Flash does what he's told until his coach pulls him from the game. When his pal Shorty tells him he spotted Nick Bruno and his men, the two boys take their coaches car and race to their hideout. Because they are speeding, the attract the attention of a motorcycle cop who speeds after them.

When the officer arrives, he does just in time to see Flash knock out Bruno and his men. Leaving Shorty to explain the kidnapping plot to the office, Flash rushes off with Connie back to the game where Flash manages to win the game in the nick of time, sending Midwestern to the Rosebowl.

Appearing in "Case of Perrone"

Featured Characters:

  • Phantom of the Underworld Next Appearance of Phantom of the Underworld(First appearance)

Supporting Characters:

  • Nurse Andrus
  • NYPD
    • Inspector Flynn

Adversaries:

  • Perrone (Single appearance)[1]

Other Characters:

Locations:

Items:

Vehicles:



Synopsis for "Case of Perrone"

Detective "Doc" Denton is a member of the police who is also a master surgeon. Following the release of a mobster named Perrone from the hospital, Doc is sent to try and find a means to capture Perrone. Getting the practicing doctor at the hospital to take a vacation and allow him to work undercover, Doc allows himself to be "bought" into Perrone's service, by pretending to be a cash strapped doctor.

After a heist would end with Perrone getting a gunshot wound to the arm, he would send his men to pick up Doc for some medical services. He goes along, but not before telling Nurse Andrus to call the police and raid the place. In order to keep up the ruse, when the police raid Perrone's hideout, Denton is arrested as an accomplice however Perrone manages to escape.

Allowing the cover story to get into the press, Doc and Nurse Andrus go searching for Perrone's gang and track him to the town of Louisville. When Perrone and his men commit another bank robbery, Perrone is wounded again and they are surprised to find Doc practicing in town. However, this still makes Perrone suspicious especially when Doc notices a strange "eye infection" that is contagious that requires all the gang members to be inoculated.

When Nurse Andrus and Doc come up with a "vaccine" that actually causes temporary blindness, they convince Perrone that there is "nothing wrong" with the dose by injecting Andrus with the solution first. Because of the solutions delayed reaction, Andrus and Doc manage to top off the police before Perrone and his men are struck blind, and when they are Doc holds them at "gunpoint" with a lead pipe until police arrive to arrest them.

Appearing in "Wartime Wonders"

  • Appearances not yet listed

Synopsis for "Wartime Wonders"

One page feature about various war time inventions and stories including: modern advances in aircraft weaponry, the life span of fighter planes, how British ships were made out of steel recycled from sunken German boats, a story about a pilot who was knocked out of his fighter only to have the incredibly luck of landing back in his plane, the firing range of a British destroyer, and a new type of explosive made out of wood and air.

Appearing in "The Rotterdam Run"

Featured Characters:

  • Barney Mullen (Single appearance)[1]

Supporting Characters:

Adversaries:

Other Characters:

  • Joe Gonzagez
  • Royal Navy Cruiser

Locations:

Items:

Vehicles:



Synopsis for "The Rotterdam Run"

During World War II in Portugal, Barney Mullen is hired to ship a load of gold filigree to the port of Rotterdam, a particularly dangerous ship that will take him into waters that are currently a battle zone in the ongoing war. Barney agrees to take the dangerous job, even though all sides would suspect him of working for the enemy.

On their voyage, Barney and his crew find trouble right from the start. They fail to loose an attacking warship in a cloud of fog, but it is sunk by a enemy submarine when it's distracted shooting an enemy plane out of the sky. When his crew decides the trip is too dangerous, they attempt to mutiny, but Barney manages to single handedly fight them all off. With some of the men injured, they have to pull to port on a French island to get them medical treatment.

When they arrive there and the French authorities learn that he is shipping gold, they try to detain him until Barney tosses their representatives into the water and leaves port. However, despite all their troubles it is one of his ships own steam pipes that ends up sinking his ship when it blows. When the crew escape in life boats and pull up to port in Rutterdam, Barney informs the authorities that the gold was not lost: knowing that the trip would be dangerous he had the gold secretly stashed aboard the lifeboats. Considering how much he was getting paid for the job, Barney wasn't concerned about losing his boat to get the job done.

Notes

While it is advertised that each of the characters featured in this issue of Daring Mystery Comics would be featured in the next months issue, with the exception of Fiery Mask and Monako the Prince of Magic, none of these characters would appear in any other Timely Publications.

Trivia

John Steele has a lot in common with Hugo Danner[ http://www.marvunapp.com/Appendix/mangod.htm ] the Superman prototype,both being superstrong and durable soldiers fighting during a war.

See Also

Footnotes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 First and only known appearance to date besides flashbacks
  2. 2.0 2.1 2.2 Marvel Mystery Handbook 70th Anniversary Special #1


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