FANDOM



Quote1 The end of the Bat-Signal means good times for the underworld! Quote2
-- Commissioner Gordon

Appearing in "Commissioner Gordon Walks a Beat"Edit

Featured Characters:

Supporting Characters:

Adversaries:

  • "Sure Thing" Smiley (Single appearance)[1]
  • "Sure Thing"'s Gang (Gomer, Torchy & Joe named) (Single appearance)[1]

Other Characters:

  • Inspector Vane (Single appearance)[1]
  • Chadwick Carfax (Single appearance)[1]
  • Gotham City Mayor
  • Various Gotham Police Officers

Locations:

Items:

Vehicles:

  • Fire Engine
  • Movers Truck

Synopsis for "Commissioner Gordon Walks a Beat"Edit

Batman is summoned to police headquarters where he learns that Commissioner Gordon has been replaced by orders of the mayor. Gordon has been demoted to a beat cop. Batman's deputy status is also revoked without explanation. When Batman questions the mayor he learns that underworld boss Sure Thing Smiley is extorting the mayor's son. Batman tries to apprehend Smiley and his gang, but Smiley captures Batman instead. Batman utilizes Smiley's passion for gambling by betting that he can shoot Commissioner Gordon. Smiley agrees to the bet with set conditions. Batman outwits him by using a bullet-proof shield to protect Gordon.

By winning the bet, Batman frees the mayor from Smiley's grip. Gordon is restored as Commissioner, Batman is back with the police, and Smiley is arrested.

Appearing in "The Case Without a Key!"Edit

Featured Characters:

Supporting Characters:

Adversaries:

  • Scar and his Gang

Other Characters:

  • A Locksmith
  • A Group of Circus Performers (Rocko named)

Locations:

Items:

  • Can of Graphite

Vehicles:



Synopsis for "The Case Without a Key!"Edit

Slam investigates a series of burglaries and finds graphite in the lock of one of the buildings. When he returns to his office, he realizes that he has lost his key. Slam visits a locksmith and sees graphite on the shelf. Slam then sets a trap, luring the crooks to the apartment of a wealthy tycoon. Slam and Shorty are waiting for the crooks, who were blackmailing the locksmith into making duplicate keys for them. The locksmith redeems himself by helping Slam defeat the crooks.

Appearing in "Happy Jail-Day To You!"Edit

Featured Characters:

Supporting Characters:

  • Static the Parrot

Adversaries:

  • Dink Dillman and his Gang (Single appearance)[1]

Other Characters:

  • Tommy Murray (Single appearance)[1]
  • Tommy's Mother (Single appearance)[1]

Locations:

Items:

Vehicles:

  • Crooks' Getaway Car

Synopsis for "Happy Jail-Day To You!"Edit

Air Wave suspects that gangster Dink Dillman is hiding on Seminole Avenue. He recruits young Tommy Murray to become a singing messenger. Tommy goes door-to-door until he finds the crooks for Air Wave. The crooks are able to fight him off though and escape. Tommy follows them and signals their location to Air Wave. Air Wave regroups, follows Tommy's signal, then captures Dillman and his gang.

Appearing in "The Phantom Express!"Edit

Featured Characters:

Supporting Characters:

Adversaries:

  • Train Robbers

Other Characters:

  • Railroad Inspector Walkin (Single appearance)[1]
  • Train Engineers (Charlie named)
  • Mike Farragut (Only appearance; dies)[1] (Appears in flashback and main story)

Locations:

  • Undisclosed Countryside

Items:

  • Anti-Aircraft Gun

Vehicles:

  • The Phantom Express
  • Various Freight Trains

Synopsis for "The Phantom Express!"Edit

Rip and the boys are asked to look into a mysterious "Ghost Train" that is causing many wrecks and loss of life. They eventually discover that a group of train robbers are using an airplane and some gadgets to simiulate a ghost train that forces other trains to slam on the brakes, often causing derailings. The crooks are trying to get the railroad to believe in the ghost train in order to have them reroute the tracks so they can purchase the land which they have discovered is rich in pitchblende (the source of radium). Rip packs an anti-aircraft gun into a traincar and manages to shoot down the crooks' plane and expose their plot.

NotesEdit

  • "Commissioner Gordon Walks a Beat" is reprinted in Batman Archives #6.
  • This issue also features a "Three-Ring Binks" story.


TriviaEdit

One of the Newspapers in the Slam Bradley story is The Daily Bugle.


See Also


  • None.


  • None.
  1. 1.0 1.1 First and only known appearance to date besides flashbacks
Community content is available under CC-BY-SA unless otherwise noted.