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Canon

In the context of fiction, the canon of a fictional universe comprises those novels, stories, films, etc. that are considered to be genuine (or "official"), and those events, characters, settings, etc. that are considered to have inarguable existence within the fictional universe. Usually items that are considered canon come from the original source of the fictional universe while non-canon material comes from adaptations or unofficial items. Generally, Expanded Universes are not considered canon, though there are exceptions which are considered near-canon, or in the case of Star Wars, the Expanded Universe is considered full canon. In layman's terms, one could basically say that something that is canon is something that "actually happened" in that universe.

Marvel Universe Most, but not all, comic books published by Marvel Comics are set in a shared world known as the Marvel Universe. The canon for this world comprises all the comics not stated to be set in an alternate universe, except those specifically contradicted by later stories. The events may not have occurred exactly as shown, however, owing to the floating timeline (For instance, during the 1960s, Ben Grimm said he had fought in the World War II alongisde Nick Fury; during the 2000s, Grimm himself considered that the idea of him fighting in the World War II was ridiculous, as he would be much older).

Alternate universes in Marvel Comics include, for example, the "Ultimate" line of Marvel comics, which have their own canon independent of the core Marvel universe.

Appearances of the Marvel Comics characters in other media are not considered canon.

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Catch phrase

A catch phrase is a phrase or expression that is spontaneously popularized after a critical amount of widespread repeated usage in everyday conversation (i.e., it "catches" on).

The trademark catch phrase

Some catch phrases become the "trademark" or defining characteristic of the person or character with whom they originated. A notable example is the catch phrase "It's clobberin' time!", the trademark exclamation of the Thing

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Cestus

A Cestus is an ancient battle glove, sometimes used in pankration. In effect, it is the Classic World's equivalent to brass knuckles. Moon Knight often employs a Cestus forged with silver-tipped spikes as part of his crime fighting arsenal.

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Chitinous

Referring to chitin, a polysaccharide, often found in the outer shell of mollusks and insects. It forms a hard layer that contains and protects the inner components of the organism.

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Chronokinesis

Chronokinesis is the ability to mentally alter time. With this ability, one could travel through time, control the speed of subjects' movement, slow down foes, and speed oneself up. One with this power could even accelerate or reverse the aging process on any subject one desires. This ability may also include the manipulation of space as well in accordance with the time-space continuum.

Chronokinetic Characters The following characters are capable of manipulating time through chronokinetic abilities.

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Chronovore

A chronovore is a living creature who feeds on time.

Chronovores usually can be found "swimming" on the time streams or "immersed" under them. As the time flows through alternate realities, chronovores, like most of creatures, mainly follow one alternative at a time. However, they can alter time.

Chronovores sometimes reach one point in time and space, a coordinate, and nest there. From this moment, the chronovore physically exists in this moment and place. It would then take events and people from other points of history, to its current physical location or surroundings (Chronovores seem to share an interest with historians towards historically important people and events). As a result of chronovore's anomaly, the surrounding area will be flooded with anachronisms, such as cavemen, dinosaurs and people from the future, each coming from a different location (A chronovore does not need to be in Egypt to bring a pharaoh, for instance). This anomaly will be detected by some time-travelling technology.

Afterwards, the chronovore will try to eat those people and events. It will twist time and space so that all the surroudings will be nearer. This will affect geology in form of earthquakes. Once eaten, the events would repeat themselves inside the chronovore, probably with some anomalies caused by itself. Time cannot be utterly destroyed, or at least a chronovore cannot destroy time, but it can be modified and moved.

Some people eaten by the chronovore become a part of a historical event. Others accidentally end in the wrong event for them. Those people cannot move inside the chronovore because time does not really exist there, and thus movement is impossible. However, detecting the anachronism causes a psychic reaction in the chronovore, allowing some kind of transport.

Some have theorised that people inside a chronovore's brain could communicate with it.

The Chronovore of Dodge City

One certain chronovore created a perturbation in 1871, in a mountain near Dodge City. He began attracting events from past and future, including the armies of Alexander the Great, Genghis Khan, Napoleon Bonaparte and the Krozzar (an alien species from the 21st century), as well as Albert Einstein and other individuals of lesser notoriety.

It was detected by some heroes from 1989 who had a time machine from the Orphu species. The heroes decided to go and investigate it. Twenty-one years before this, it had also been detected by Doctor Doom, who took a supply of androids and some hired super-villains (including Sandman, Mysterio, Black Knight and Scorpion) and went after it himself.

The chronovore began swallowing events, but Doctor Doom allied with the Krozzar and reached it. Doom eventually found its brain and wired a machine to it. He aimed to control the creature and then blackmail the people in it. However, the heroes and their ally, Professor Einstein, entered the chronovore and finally reached its brain. They found Doom and his lackeys, fought them and eventually defeated them.

Einstein understood that the machine was wired to the chronovore's brain. He could make the monster regurgitate the timeline, but in the process the chronovore would be killed. Eventually, they decided it was the best they could do for it.
(See Also: *The Weird, Weird West)
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Clairvoyance

The term clairvoyance (from French clair meaning "clear" and voyance meaning "vision") is used to refer to the ability to gain information about an object, person, location or physical event through means other than the known senses, i.e., a form of extrasensory perception. A person said to have the ability of clairvoyance is referred to as a clairvoyant ("one who sees clearly").

Read more at Wikipedia...
This page uses content from Wikipedia. The original article was at Glossary:C.
The list of authors can be seen in the page history. As with Hey Kids Comics Wiki, the text of Wikipedia is available under the GNU Free Documentation License.

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Cliché

A cliché or cliche is an expression, idea, or element of an artistic work which has become overused to the point of losing its original meaning or effect, even to the point of being trite or irritating, especially when at some earlier time it was considered meaningful or novel.[1] <center>Read more at Wikipedia...

This page uses content from Wikipedia. The original article was at Glossary:C.
The list of authors can be seen in the page history. As with Hey Kids Comics Wiki, the text of Wikipedia is available under the GNU Free Documentation License.

  1. Gary Blake and Robert W. Bly, The Elements of Technical Writing, pg. 85. New York: Macmillan Publishers, 1993. ISBN 0020130856

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Clone

A living being created from the DNA (deoxyribonucleic acid) of another living being. Since the DNA within any cell of a living organism contains the cellular template for the entire organism, another whole organism can (theoretically) be grown from a single cell. A clone is physically identical to its parent organism, except that it lacks any changes that took place, such as scars, between the original organism's conception and the removal of its DNA. Normally, a clone is younger than the parent organism and posesses none of its memories. However, there is such a process of which you can transfer memory. There are also growth accelerators. The science of cloning is practiced by exceedingly few genetics engineers on Earth today.

Known clones


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Columbia Pictures

Columbia Pictures Industries, Inc. is one of the six major American film studios. Formed in 1918 as Cohn-Brandt-Cohn Film Sales, it took on the Columbia name in 1924. Columbia became a subsidiary of Sony Pictures Entertainment in 1989.

Columbia Pictures currently holds the film rights to the Spider-Man and Men in Black franchises.

Columbia Pictures also handled distribution of both The Punisher and Punisher: War Zone outside the United States.

Marvel Comics films produced by Columbia Pictures:

Spider-Man series:

The Amazing Spider-Man series:

Men in Black series:

Ghost Rider series:

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Comic book

A comic book is a magazine or book containing sequential art in the form of a narrative. Comic books are often called comics for short. Although the term implies otherwise, the subject matter in comic books is not necessarily humorous, and in fact its dramatic seriousness varies widely. The term "comics" in this context does not refer to comic strips (such as Peanuts or Dilbert). In the last quarter of the 20th century, greater acceptance of the comics form among the general reading populace coincided with a greater usage of the term graphic novel, often meant to differentiate a book of comics with a spine from its stapled, pamphlet form, but the difference between the terms seems fuzzy at best as comics become more widespread in libraries, mainstream bookstores, and other places.

Some of the earliest comic books were simply collections of comic strips that had originally been printed in newspapers, and it was the commercial success of these collections led to work being created specifically for the comic-book form, which fostered specific conventions such as splash pages. Long-form comic books, generally with hardcover or trade-paper binding came to be known as graphic novels, but as noted above, the term's definition is especially fluid. Like jazz and a handful of other cultural artifacts, comic books are a rare indigenous American art form, [1] [2] though prototypical examples of the form exist.

American comic books have become closely associated with the superhero sub-genre. In the UK, the term comic book is used to refer to American comic books by their readers and collectors, while the general populace would mainly consider a comic book a hardcover book collecting comics stories. The analogous term in the United Kingdom is a comic, short for comic paper or comic magazine.
(See Also: Graphic novel, Trade paperback)
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Comic science fiction

Comic science fiction is a subgenre of soft science fiction or science fantasy that exploits the genre's conventions for comedic effect. Comic science fiction often mocks or satirizes standard SF conventions like alien invasion of Earth, interstellar travel, or futuristic technology.

<center>Read more at Wikipedia...

This page uses content from Wikipedia. The original article was at Glossary:C.
The list of authors can be seen in the page history. As with Hey Kids Comics Wiki, the text of Wikipedia is available under the GNU Free Documentation License.

[top] [Edit Comic science fiction]


Continuity

Continuity is consistency of the characteristics of persons, plot, objects, places and events seen by the reader. In comic books, continuity has also come to mean a set of contiguous events, sometimes said to be "set in the same universe" (see crossover) or "separate universes" (see intercompany crossover).

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Cosmic Awareness

Enhanced consciousness giving a sentient being the sensation of oneness with the universe. This enhanced consciousness enables a mind to perceive information that is closed to the five physical senses.

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Cosmic Beings

Creatures of often immense power. They are usually immortal and often have Cosmic parentage.
(See Also: List of Cosmic beings, and Category:Cosmic Beings)
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Cosmic Power

Energy derived from non-Earthly sources that the technologies of most sentient races cannot tap, and that is on a scale far beyond what most Earthly technology can tap or generate. Cosmic power is possessed by such entities as Galactus, the Silver Surfer, other Heralds of Galactus, and the Elders of the Universe. See also Power Cosmic.

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Cosmic Radiation

History

Cosmic Radiation, also known as cosmic rays or cosmic particles, were initially believed to originate in radioactive isotopes found in the ground. This theory was disproven in 1912 by Victor Hess, who in 1936 received the Nobel prize in physics for his work. Hess used electroscope measurements taken at different altitudes from a hot air balloon to conclude that the radiation was cosmic in origin. Hess further showed that the sun could not be the primary source of cosmic rays by taking balloon measurements during a 1912 solar eclipse.

Particle physicists thought that they had discovered Yukawa's theoretical pion in cosmic rays in the late 1930s, but quickly learned that the particle they had found had the right mass but very wrong characteristics. They had actually discovered the muon, the cosmic ray secondary particle that is most copious at the surface of the Earth. Pions interact strongly with nuclei and because of this they very rarely make it to the surface of the Earth. Pions were eventually discovered in mountaintop cosmic ray experiments in 1947.

In 1938, Pierre Auger observed near-simultaneous cosmic ray events at widely separated locations. He concluded that they were due to incident particles whose energy was too high to penetrate the atmosphere. Such particles instead collide with nuclei in the atmosphere, initiating a particle cascade known as a cosmic ray air shower. The events Auger had observed were found to have energies ten million times higher than had previously been known.

Characteristics

Cosmic rays are extremely energetic particles, primarily protons , which originate in the sun, other stars and some of the violent cataclisms which occur in the far reaches of space. The cosmic ray particles interact with the upper atmosphere of the earth and produce showers of lower energy particles. Many of these lower energy particles are absorbed by the earths' atmosphere as they travel down to the surface. At sea level the cosmic radiation is composed mainly of muons , with some gamma-rays , neutrons and electrons .

Notes

  • A solar flare caused the Van Allen Radiation Belts to charged with ultra-high levels of cosmic radiation during the Fantastic Four's fateful spaceflight.

(See Also: Fantastic Four #1, Cosmic Ray Enhanced Characters:

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Cosmic Ray Exposure

Beings whose genetic code was manipulated by exposure to some kind of energy that exists naturally in space.
(See Also: Category:Cosmic Ray Exposure)
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Cosmic

Of a scale beyond that which is normal on Earth.

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Cowboy

A cowboy is an animal herder who tends cattle on ranches in North America, traditionally on horseback, and often performs a multitude of other ranch-related tasks. The historic American cowboy of the late 19th century arose from the vaquero traditions of northern Mexico and became a figure of special significance and legend.[1] A subtype, called a wrangler, specifically tends the horses used to work cattle. In addition to ranch work, some cowboys work for or participate in rodeos. Cowgirls, first defined as such in the late 19th century, had a less-well documented historical role, but in the modern world have established the ability to work at virtually identical tasks and obtained considerable respect for their achievements.[2] There are also cattle handlers in many other parts of the world, particularly South America and Australia, who perform work similar to the cowboy in their respective nations. <center>Read more at Wikipedia...

This page uses content from Wikipedia. The original article was at Glossary:C.
The list of authors can be seen in the page history. As with Hey Kids Comics Wiki, the text of Wikipedia is available under the GNU Free Documentation License.

  1. Malone, J., p. 1.
  2. Cowgirl Hall of Fame website.

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References

Crossover

File:Crossover (1).png

Crossovers of multiple characters have been used to set an established continuity, where characters can frequently meet within one setting. This is especially true of in the Marvel Universe, as different characters frequently interact with one another since they live in the same "universe". For example, the X-Men have frequent dealings with another group of Marvel heroes, such as the Fantastic Four. In comic book terminology, these "guest star" roles are common enough that they are not considered crossovers. A crossover in comic book terms only occurs when a story spans more than one title. This has led to "crossover events", in which major occurrences are shown as affecting (almost) all the stories in the shared universe.

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Cryokinesis

Cryokinesis is the ability to reduce the kinetic energy of atoms and thus reduce temperature, often used to control, generate, or absorb ice.

For a list of characters who are cryokineticists, see Category:Cryokinesis.

Examples


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Curtis Magazines

Marvel Comics released a number of magazine-format titles in the 1970s (most actively from 1973 to 1977) in addition to its regular output of comic books. Marvel's attempt at entering the comics-magazine field dominated by Warren Publishing, the new line of (mostly) black-and-white anthology magazines predominantly featured horror, sword and sorcery, and science fiction. The magazines did not carry the Marvel name, but were produced by Marvel staffers and freelancers, and featured characters regularly found in Marvel comic books (as well as some creator-owned material). In addition to the many horror titles (most of which were published from 1973 to 1975), prominent titles from this group included Savage Sword of Conan, Deadly Hands of Kung Fu, Marvel Preview, and Planet of the Apes. <center>Read more...

This page uses content from Wikipedia. The original article was at Glossary:C.
The list of authors can be seen in the page history. As with Hey Kids Comics Wiki, the text of Wikipedia is available under the GNU Free Documentation License.

[top] [Edit Curtis Magazines]


Cybernetics

The comparative study of automatic control and communications systems, whether biological (e.g., the human nervous system) or artificial (e.g., computers). More narrowly, the term refers to the science of synthesizing mind and machine, and to the engineering problems involved in detecting thoughts in the brain and translating them into mechanical responses.

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Cyberpathy

Cyberpathy is the ability to mentally interact with computers (this excludes non-electric machinery, such as guns and the average car). This is usually accomplished by psionically "reading" the computer's electronic impulses, or converting their own thoughts into electronic signals which they mentally transmit into the computer, or psychokinetically controlling the computer's circuitry or through implants that allow for neural interface.

Examples

(See Also: Technopathy)
[top] [Edit Cyberpathy]


Cyborg

Cable Vol 2 4 Textless

Cyborg is a contraction of the words cybernetic organism. A cyborg is any organic being with robotic or cybernetic augmentation or implants to replace or enhance physical parts. Examples include Iron Man, Donald Pierce, Lady Deathstrike and the Reavers, Lobe and his U-Men, Bishop, Cable, Forge, Karma, Captain America and Cortex. See Cyborg Characters.

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