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New Adventure Comics Vol 1 19

Appearing in "The Train Robbery: Part 19"Edit

Featured Characters:

  • Bob
  • Captain Jim

Supporting Characters:

  • Jane
  • Johnny

Adversaries:

Other Characters:

Locations:

Items:

Vehicles:



Synopsis for "The Train Robbery: Part 19"Edit

Bob prepares to set off the dynamite caps he placed between the door frame. The forest surrounding the cabin was quickly catching fire, and he needed to act fast. With boxes and barrels acting as a barricade against the explosion, he lights the fuse. The dynamite blows the door open, and Bob wastes no time running away from the smoke and out into the clear air. His horse, Jasper, soon meets up with him, and together they head back to where Captain Jim and the kids agreed to wait.
Their path blocked off by the landslide, Jim and the kids retrace their steps. Bob catches up with them on the way, telling them of the blaze that prevents passage through the ridge on the other side. With both routes unpassable, Bob leads them to another, but possibly more dangerous path. Crossing a steep slop with a clay surface was the only other option they had, but riding on the horses would make the crossing more difficult. Johnny and his horse almost tumble to the bottom, but Jim's quick roping skills are successful in saving his life.


When all are across, Captain Jim remembers the envelope he found that's addressed to Bob and he hands it to him, asking if Bob had any idea what it was about.

Appearing in "Golden Dragon: Episode 14"Edit

Featured Characters:

  • Ian

Supporting Characters:

Adversaries:

  • Mongolians

Other Characters:

  • Doris
  • Pan Chi-Lou

Locations:

Items:

Vehicles:



Synopsis for "Golden Dragon: Episode 14"Edit

Ian puts on the unconciouss guard's clothes and starts towards the campfire. Only one Mongolian guard stood watch over the area, and Ian quickly dispatched him with the butt of his rifle. Doris and Pan Chi-Lou are found waiting in the doorway of a cabin. Ian asks Pan to saddle the camels and prepare for their escape, Doris offers to help him, so Ian stands watch in the doorway to make sure the mongols don't surprise them.
One of the camels Pan tries to saddle makes a loud cry, and he hurriedly tries to shush it. A mongol awakens and leaves his hut. He goes to the fire and looks around, then spies Ian in the doorway and yells at him in the native tongue. Ian stalls by feigning a yawn, and then pointing in the direction of the stables, believing the man to be asking about the night watch. The ruse works, and the mongol, satisfied, returns to his hut.


Pan Chi-Lou and Doris must have had enough time to prepare the camels by now, so Ian starts to cautiosly make his way over to them. Hiding in the shadows of the huts, he is only a few yards away when a large, stout mongolian walks straight into his path. The mongolian leader! The large man recognizes him and is about to shout out when Ian lays a hard punch into his jaw...

Appearing in "The Case of the Cinema Killing"Edit

Featured Characters:

  • Steve Carson

Supporting Characters:

Adversaries:

  • Squint Hogan

Other Characters:

  • Daniel Wilder (Only appearance; dies)[1]
  • Ralph Ventor

Locations:

Items:

Vehicles:



Synopsis for "The Case of the Cinema Killing"Edit

Squint Hogan had just been released from prison. Coincidently, the judge who sentenced him is killed by a bullet. Steve arrests Squint, though there isn't yet any evidence of his involvement. Steve tells the chief that he will prove that Squinty is guilty before the start of the trial, or else he'll hand in his resignation. And then, with Ralph Ventor assisting as his partner, Steve discovers that there was a second murder that day. A man named Bill Gordon was shot dead in an alley near to the crime scene. Ballistics report that the bullet that killed Bill was from the same gun that shot the judge.
Steve and Ralph search Gordon's apartment, where they discover a tiny movie studio. It is the break in the case that Steve was looking for. He knew that the victim must have snapped a shot of Squinty killing the judge, and so Squinty chased him down and killed him too. If they could find that film, they could prove Squinty Hogan's guilt! They visit Bill Gordon's developer in New York, and find the most recent batch of film that was sent.
Steve calls the chief and Squinty in for a private screening. The image of the murder should be written somewhere on the film. But when the picture ends, there is still no sign of the incriminating video. The chief is disappointed in Steve, and Squinty Hogan laughs at the men's feeble attempts to convict him. But an idea comes to Ralph, and he asks to replay the video by hand. When he does so, he finds a single frame which he puts up on the screen. It clearly shows Squint Hogan killing Judge Daniel Wilder. His sentence being death by execution, Squinty waits silently in his cell.


Ralph figured that Bill would only have a second to snap the photo, so he would have only used one panel of film, which is too fast for the human eye to catch. So he rolled by hand each seperate panel of the movie, until the murder photo appeared.

Appearing in "The Vikings: Episode 16"Edit

Featured Characters:

  • Ivar

Supporting Characters:

Adversaries:

  • Thorgen
  • Tryker

Other Characters:

  • Sundgrid

Locations:

Items:

Vehicles:



Synopsis for "The Vikings: Episode 16"Edit

A massive storm brews as soon as Thorgen orders his men to toss Ivar overboard. The crew become frightened that this is an omen, and they refuse to obey. Instead they go to Ivar and beg for his assistance, knowing him to be a great sailor. Ivar tells them if Thorgen is removed of his captaincy, and if they agree to make him their leader, he will help them. The crew agrees to these terms. Thorgen is overpowered and thrown below deck, while Ivar takes hold of the wheel. The tiny ship begins to lurch in the storm. Ivar guides it through the waves and keeps it as steady as possible. He continues in this manner throughout the night. Finally, the morning light breaks through the clouds, and the storm subsides. Thorgen's crewmen are grateful to Ivar. All except for Thorgen's most loyal underling, Tryker, who sneaks below deck to release his captain.


That night, as Ivar sleeps, Thorgen enters his quarters with a blade in hand. Ready to strike...

Appearing in "Dirty Shirt Mike"Edit

Featured Characters:

  • Cal
  • Alec

Supporting Characters:

Adversaries:

  • Dirty Shirt Mike

Other Characters:

  • Ma Snifkins

Locations:

Items:

Vehicles:



Synopsis for "Dirty Shirt Mike"Edit

Cal and Alec go gold-panning in a river one day, when a buckshot zips by their heads. Old Ma Snifkins spots who they are and offers her apologies, explaining she mistook them for Dirty Shirt Mike, who's been looking to steal her claim. Right then, 'Dirty Shirt' Mike appears from behind a rocky outcrop and points his gun at the three. Cal tells Mike to let him get a last puff on his pipe as he tosses the empty canister of tobacco aside. They are then shooed over to the side as mike prepares his shotgun. But before he can do anything else, an explosion from behind knocks him off his feet, causing him to hit his head on the ground. Cal tells Ma that he slipped a stick of dynamite into the tobacco canister. With Dirty Shirt Mike foiled, Ma's claim is now safe again!

Appearing in "The Tsin Lee Incident: Part 6"Edit

Featured Characters:

  • Dale Daring

Supporting Characters:

Adversaries:

  • Tsin Lee

Other Characters:

  • Mr. Daring
  • Captain Brewster

Locations:

Items:

Vehicles:



Synopsis for "The Tsin Lee Incident: Part 6"Edit

Tsin Lee learns of the prisoner's escape, and vows to recapture them before the ammunition cache is destroyed. Meanwhile, the escapees consisting of Dale, her father, Ali, and Captain Brewster find the ammunition hut with a wireless radio set within. Brewster works on contacting help, while Dale and the others keep watch through the windows for Tsin Lee's cronies. It isn't long before he appears with a band of armed men at his side. Refusing to surrender, Ali and Dale's father fire at them with machine guns. Unable to proceed without being cut down, Tsin Lee orders his men to fallback.


Captain Brewster has managed to contact the marine base. Help should be on the way very soon. But Tsin Lee has come up with a plan to get into the hut through distraction. Will the marines make it to Dale and the others before Tsin Lee recaptures them?

Appearing in "Monastery of the Blue God: Episode 6"Edit

Featured Characters:

  • Captain Douglas Stewart

Supporting Characters:

  • Baroness Elsa von Saxenberg

Adversaries:

  • Count Kraft von Bolander

Other Characters:

  • Sergeant Miller
  • Corporal Drenoff

Locations:

Items:

Vehicles:



Synopsis for "Monastery of the Blue God: Episode 6"Edit

Count Kraft has decieved the chinese governor into believing that Captain Stewart and his companions are working for his enemy. The governor summons his cavalry and orders them to intercept and kill the three men, while bringing the woman back to him as a hostage...
Meanwhile, Stewart, Miller, Drenoff and Elsa are all riding down the road in their two seperate cars, when a cloud of smoke rising from the ground catches their attention. The chinese cavalry! Stewart guesses that they have been sent to apprehend them, so he drives the car into a nearby herder settlement. With his gun, he orders the herders to come down from their horses. Then the plan is put into motion. With Drenoff and Miller heading up the rear, Stewart leads the herd of horses, making sure they kick up lots of dust, towards the oncoming cavalry.


With his gun pointed at them, Captain Stewart yells for the cavalry to throw their weapons on the ground and surrender. Thinking that the large cloud of dust made by the horses conceals an army of gun-wielding cossacks, the fooled cavalry obligingly raise their hands in the air. Stewart and his company lead the men back to Kalgan, where the governor waits...

Appearing in "Don Coyote"Edit

Featured Characters:

  • Don Coyote

Supporting Characters:

  • Hamburger

Adversaries:

Other Characters:

Locations:

Items:

Vehicles:



Synopsis for "Don Coyote"Edit

Don and his ever loyal servant hear cries of distress coming from a cabin. Don enters through an open window to see a not-so-gentleman harassing a fair young maiden. He challenges the brute to draw his sword. Amidst the fight, Don disarms the other man. But suddenly he is thwacked upon the noggin by the young lady's rolling pin in a case of misfire, and thrown back outside by the thug.

Appearing in "She: Episode 13"Edit

Featured Characters:

  • Leo Vincey

Supporting Characters:

  • Horace Holly

Adversaries:

  • She

Other Characters:

  • Job

Locations:

Items:

Vehicles:



Synopsis for "She: Episode 13"Edit

The immortal priestess, She, takes Leo to the chamber of her lover, whom she believes Leo to be the reincarnation of. In the bed lies the well preserved body of Kallikrates, whose face resembles Leo in an almost uncanny way. Now convinced that he was, at one point in time, She's lover, Leo agrees to accompany her to the "Fire of Life" and become her husband.
They all travel together on the journey to the ruins, arriving just as the sun sets. Within lies a huge temple, the many years showing their wear on it's massive pillars and columns. She shows them a large statue depicting the goddess 'Truth', whose veil may not be lifted by any mortal man.


As they spend thenight in the temple, She has a horrible dream. One that predicts catastrophe in her near future. Upon hearing of his love's prophetic nightmare, Leo promises that he will remain faithful even should something befall her.

Appearing in "Murder at the Thousand Bleeding Dragons: Part 4"Edit

Featured Characters:

  • Detective Sergeant Carey

Supporting Characters:

  • Sleepy

Adversaries:

  • Sin Fu

Other Characters:

Locations:

Items:

Vehicles:



Synopsis for "Murder at the Thousand Bleeding Dragons: Part 4"Edit

With the help of the strange white girl who claims she was also a captive, Carey and Sleepy break out of their cells and follow down the passageways. But when they open a door into another room, they find that they've been tricked! A dozen or so chinese guardsmen brandishing swords await them. The girl pleads with Carey that she tried to help, but he will hear none of it.


The white girl is escorted, along with Carey and Sleepy, to see Sin Fu. The police have closed in on the house above the catacombs, but Sin Fu promises that Carey and the others will be dead by the time they manage to find them. They are placed in a cage above a tank of water. When the cage is fully lowered, the three of them will drown...

Appearing in "Rajah Maharajah: Part 15"Edit

Featured Characters:

  • Sandor

Supporting Characters:

Adversaries:

  • Rajah Maharajah

Other Characters:

  • Jadev
  • Benar

Locations:

Items:

Vehicles:



Synopsis for "Rajah Maharajah: Part 15"Edit

Elaka leads the dog pack to the palace. When the gates are swung open, he sees Sandor fighting off the Rajah's men and leaps in to assist. The guards are feeling overwhelmed now that the dog pack has joined the fight, so they slowly move back into the courtyard. Sandor calls for a retreat, and the pack follows him out through the now closing gates. He follows after Jadev and the camels.
Jadev, in the meantime, has doubled back with the casket to assist Sandor. However, when he turns around, one of the Rajah's men comes out of concealment and grabs the casket. When Jadev makes a grab for it, the man begins striking Jadev on the head. Fortunately, Sandor appears at this moment and subdues the attacker, causing the casket to drop into the brush where another of Rajah's men lay in hiding. He quickly grabs it and runs off back to his leader while Sandor is fighting off his comrade.


The Rajah is furious at the guard captain's failure to kill Sandor, and has him executed. As he returns to his chambers, the man with the casket runs in and presents it to him. Rajah Maharajah eagerly lifts the lid and yells in rage. Nothing but pebbles!

Appearing in "Pearl of the Bleeding Heart: Part 3"Edit

Featured Characters:

  • Nadir

Supporting Characters:

Adversaries:

  • Henri Duprez (Death)
  • Job

Other Characters:

Locations:

Items:

Vehicles:



Synopsis for "Pearl of the Bleeding Heart: Part 3"Edit

Nadir has Henri Duprez under his spell. But he is suddenly struck from behind by the large-bodied servant, Job. Henri then orders Job to take Nadir down to the basement where he intends to throw him into a room behind a wall from which there is no escape. He wants Nadir bound and gagged, so he sends Job upstairs to his master bedroom to get some rope.


While in his master's room, Job finds evidence that he intended to take the pearl all for himself, and have Job killed. Knowing now that he was being decieved, Job returns to the basement with the rope and silently binds Nadir's arms and legs. When he is done, Henri suddenly tries to seal him up inside the chamber as well, but Job moves fast and wedges his foot in the passage. With a mighty heave, he forces the door open knocking Henri backwards. Even when a shot is fired into his chest, Job keeps moving, lifting his former master up by the throat and snapping his neck. Tossing the body into the chamber with Nadir, Job seals up the entrance and leaves quickly before anyone goes down to check out the gunshot...

Appearing in "Captain Quick: Episode 17"Edit

Featured Characters:

Supporting Characters:

  • Indians

Adversaries:

Other Characters:

  • Marjorie
  • Lord Barlow

Locations:

Items:

Vehicles:

  • The English Ship 'Bonnie Bess'

Synopsis for "Captain Quick: Episode 17"Edit

Quick managed to escape from the spaniards port and hide in the jungle, where a friendly tribe of indians allow him to stay in their territory. As the indians also hate the spaniards for oppressing their people, they assist him in building a large ship to strike back with. With the cannons, Quick takes time to train the tribe in marksmanship.
Back at Port Royal, the Bonnie Bess limps back to harbor bringing news of Kendal Quick's supposed demise. His fiance, Marjorie, is overcome with grief at the news.
But as we already know, Quick is far from dead! On the way to the spanish port city of Cartagena, a ship appears on the horizon. He orders the crew to prepare the cannons. The ship pulls in side to side with Quick's, and the cannons start going off. Arrows from the indians bows also hit the other ship's deck, and soon, Quick gives the order to board. The experienced fighters of the spanish are no match for the savage pride of the indians, and soon the captain hands over his sword to Quick in a token of surrender. With both ships, and a large treasure haul, they now set a course for Port Royal.
His old crew is relieved and they happily welcome Quick back home. He goes straight to the home of Lord Barlow and Marjorie, who happily embraces him with joy.

Out on the English horizon, an Armada of spanish ships begin to crawl toward Port Royal. How will the crew of the Bonnie Bess fight off this new menace?

Appearing in "The Revenge of Devachan: Part 7"Edit

Featured Characters:

  • Steve Conrad

Supporting Characters:

  • The Apollons

Adversaries:

  • Devachan

Other Characters:

  • Myra Rutherford
  • The Bogoona Tribe

Locations:

Items:

Vehicles:



Synopsis for "The Revenge of Devachan: Part 7"Edit

Steve's battle with the Apollons continue. He spots one more climbing a vine near him, so Steve lunges. The two of them begin to fall, but Steve is able to catch his grip on a stray vine. With his other hand clutching tightly to the Apolloan warrior, he carefully lowers them both to the ground. The man starts to get up, and Steve braces for another fight. But then the Apollon concedes. And so the battle has finished. Steve's act of heroism and his fighting prowess have made him the victor. The man tells him he is at his service from here on out.
Out farther in the jungle, the Devachan carries a hypnotized Myra to a small round canoe. He places her inside before getting in himself, and then the two of them disappear into the deadly marshes.
Steve angrily asks the woman guard where Myra was. She tells him that Devachan has made off with her while he was busy fighting. With the Apollon's tracking skills, the two men follow Devachan's trail to the edge of a swampland. They go on into the swamp, farther and farther until the murky water is up to their chests. Suddenly, they become surrounded by a strange native tribe . The Apollon identifies them as the Bogoona, savage protectors of the marsh. They are known to be rather violent with strangers. They take Steve and his companion hostage and escort the two of them to their leader.
the Bogoona's leader shouts at them in a language that Steve doesn't understand. The Apollon man translates that they are angry at having one of their canoe's stolen. Believing it was most likely the Devachan, Steve tells the natives that he will get it back from the thief.

NotesEdit

  • Aside from the stories above, this issue contains several short gag strips, including:
    • "Chikko Chakko" by Ellis Edwards
    • "Goofo The Great", "Sam the Porter", and "Ol' Ozz Bopp" by Russell Cole
    • "Laughing At Life" and "Plato Psmith" by Vincent Sullivan
  • Merna Gamble's comic adaptation of Charles Dickens story, A Tale Of Two Cities, continues in this issue.


TriviaEdit

  • No trivia.

See Also


  • None.


  1. First and only known appearance to date besides flashbacks
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